RedBirdly's GitHub Page

My Sandboxels Mods

Lightmap Mod (lightmap.js)

A sandboxels screenshot of fire on the left and cold fire on the right, both glowing due to the lightmap mod

This mod makes light emitting pixels glow.

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Sky Mod (sky.js)

A sandboxels screenshot of a natural build on a sunset background

Adds a day-night cycle to the game, with sunsets.

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Clouds Mod (clouds.js)

A sandboxels screenshot of a pile of sand on a cloudy sunset background

Adds floating clouds in the background, sky.js recommended to run alongside it.

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Text Mod (text.js)

Text saying 'redbirdly' while glowing rainbow

This mod allows you to add pixel text easily using pixels.

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Occlusion Mod (occlusion.js)

Occlusion Mod

This mod adds a Terraria-style lighting system to Sandboxels, creating realistic shadow and light occlusion effects. Deeper pixels are darkened.

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Better flames (nicer_flame.js)

Another small mod, it adjusts the color of fire and cold fire to be a cool gradient.

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Hexagons Mod (hexagon_test.js)

Hexgaon Mod

This mod makes pixels shaped like hexagons (also staggers the grid).

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Circuitcore (circuitcore.js)

Circuitcore Mod

This mod adds advavanced logic circuits on top of logicgates.js.

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Lizard Mod (lizard_mod.js)

This mod adds camouflaging lizards into Sandboxels.

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WiFi Draw Mod (wifi_draw.js)

A gif of data being transmitted from wires to wifi, back to wires again

This is a smaller mod, it draws a line between transmitter/receiver pairs to logicgates.js and wifi.js.

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